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Let the machine help
Light teasing, exhibition, BDSM, sissyfication, watersports... with sounds and pictures


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 Re: Toy
PostPosted: Sat Dec 08, 2018 12:41 am 
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I think a lot of people don't have the time to sit around and wait.

Perhaps a setting for speed.


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 Re: Toy
PostPosted: Sat Dec 08, 2018 2:33 am 
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Perhaps. I think for me, right now, my focus will be adding more stuff and improving the content that's already (I hate some of phrasing I've used, need to research some more)... and maybe that's how I get rid of the waiting, by just filling it... and replacing the activity trigger/scheduling with something less random. I'd just been pondering ways of doing that... we'll see how it turns out I guess.

I know the main app has options for controlling speed... I have no idea what affect on things they have. I can imagine they'd make things happen more often and those things basically unplayable.

But you want to experiment a bit... near the bottom of the script, find
Code:
else if (getRandom(1000) == 0) {

And change 1000 for something much smaller... say 100, should trigger something after 5-10 minutes at a guess.


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 Re: Toy
PostPosted: Tue Dec 25, 2018 7:58 pm 
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I just wanted to say, I've only played it a little bit (so I don't know all that's included yet) and already love it. I think you are on the right track with the Mistress just coming and going at random. I loved the
Show spoiler
The only critique I had was with the nipple clamp instructions. They were going way too fast to keep up with. I slowed the speed down and that helped a little bit. Keep up the good work, look forward to seeing what else I come across in the program and what other things you'll add in the future.


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 Re: Toy
PostPosted: Wed Dec 26, 2018 2:41 am 
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Thank you :) I'm glad you're enjoying it (not too much I hope, sounds like you're getting into trouble!) You might have experienced all of it for now, there isn't much variety at the moment, but it's easy to drop more things in... I just need the ideas and the time to implement them... and I need to spend some time researching more. I'm not an experienced sub so I've just just thrown together some of my own personal fantasies. Ideas are welcome, as are any bits of [pseudo] scripting that I could add in.

I did wonder if anyone else would comment on the nipple clamps' instruction speed... that was a possibly rushed in bit and I have also struggled to keep, particularly in a collar and/or gag as I can't look down properly... whoops. I'll make her a little more patient :-)

What i can say for things coming... you can drop in your own picture packs for those who don't think Ancilla is hot enough (LOL!) I haven't published them yet (see below) but I have a pack for Lucy O'Hara and Dannii Harwood. So long as they're tagged up correctly it should just work (change toy.owner in your data.properties to a subfolder name within images/toy... there needs to a lounge.jpg and then subfolders of images with a tags file containing filename:tag1,tag2,tag3 etc) I should document this bit better and then anyone can make them... but I'll do that after I've done... see below :-)

Not published yet because: I want to allow configuration of owner behaviour based on the picture packs so that (for example) Dannii in the dungeon gets you nothing but long punishment sessions because she's mean.... and Lucy in her bedroom is easy going pleasure..... and have them trade you between each other based on your behaviour (or their whim)... don't disappoint your owner too often else you might get sent away for a "realignment course" shall we say.... or when your owner goes out with friends, they might bump into a friend and you get a random session with her friend. That was always my idea behind concept of her going out with friends... but also because she does... because she wants... you don't get to wank just because you want to... you get to if and when she wants you to... she's in charge.

Brain is full of ideas and as a software engineer I have decided I don't really like groovy, shame, but I'll get the hang of it. But I am glad that people and enjoying it as it stands and I promise I'll be bringing updates in the course of time :-)


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 Re: Toy
PostPosted: Sat Dec 29, 2018 11:39 am 
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If you go out ore get to sleep it is shut down the program


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 Re: Toy
PostPosted: Sat Dec 29, 2018 1:27 pm 
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Yes, that is deliberate in the current version... when your owner leaves, and it no longer possible to interact with her, the program exits. This was originally required to reset some of things in the script.

Good news! The version I'm working on now no longer does this :-D


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 Re: Toy
PostPosted: Sat Dec 29, 2018 1:38 pm 
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rascalDan wrote:
Yes, that is deliberate in the current version... when your owner leaves, and it no longer possible to interact with her, the program exits. This was originally required to reset some of things in the script.

Good news! The version I'm working on now no longer does this :-D



That is wonderfull news.

a option for like to go work batroom shopping?

Sorry for the bad englisch


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 Re: Toy
PostPosted: Sat Dec 29, 2018 1:57 pm 
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I've been thinking about these things... it's tricky with different people having different real world schedules for things (there's an earlier post regarding bedtime being too early because he wants to play later in the night)
I think longer term it might be fun to have a stricter mistress regarding time... IF you have a predictable schedule that she can enforce... and punish for deviations without permission... but I think that would be a lot of work (I'm up for it... but it's definitely for later :-) )
In the short term... you can risk a venturing away... but if you miss a summoning, you increase the chance of punishment. You can also effectively "pause" the script by entering the "please, miss" menu and not selecting anything until you want to continue. You won't miss anything that way, everything will just play out when you return..... I might fix that ;-)


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 Re: Toy
PostPosted: Sun Dec 30, 2018 12:13 am 
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Its a great script already

If i go to work she is a sleep, she can't happy for everywon that play the game


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 Re: Toy
PostPosted: Sun Dec 30, 2018 1:04 am 
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1) Like it very much. I think it has a lot of potential.
2) Especially I like the level of sophistication which is foreseen (and the Domme which IMO is carefully selected. "With love and dedication to the concept" - I would say :) ). While playing the script I really got impression of real life service to a woman with which you live in the same house and I am very curious how the scenario can be developed further.
3) Many things still do not work as supposed, but that's work in progress - I do not care :)
4) I strongly suggest you changing the name of the script while it is still in early phase. Because of 2 reasons: 1) Word "toy" is used nearly in every script. It is difficult to understand which configuration variables in data.properties belong to general programme, and which to Toy. script. 2) I was not installing it for a while because the name to me was a associated to some sex gadget, not a human servant/slave. Potential new name can be HumanToy for Ancilla, where humantoy is used everywhere in config files.
5) I would really enjoy modular structure (see Ashley Babysitter by Banjo, Chastity Bead Mistress by d_slave22, Domme3 or Jewell by co-authors). With such a complex character which you want to create - it will be difficult to create it alone. There are people who can help. I have little programming skills, but if somebody presents clear module - I can help with content. For example I can think about which texts will fit potential "Lines punishment" module in order to better "brainwash" man in "serving better", "making her happy", etc.


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 Re: Toy
PostPosted: Sun Dec 30, 2018 1:47 am 
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Wanted to write to rascalDan in private, but then learned that I do not have such rights as a new user :)

That means I will continue public. This "offer" is for any script writer, not only rascalDan.

1) Most projects are dead after a while, because owner does not have time to cope with constant updates to the codee
2) This can be minimized by creation of clear modular structure with clear tasks where help can be given by people who have little knowledge in programming.
3) "Lines punishment module" example below:

potential LINES PUNISHMENT module:

TODO: if somebody creates a module which is readable by non-programmer and gives a clear task - somebody from the forum can help.
Example of module:

/* Category - "Owned by Mistress"
def lines = ["I am the property of my Mistress",
"I have no will of my own",
"My Mistress owns me",
"I am very proud to be Your slave",
...
/* Category - "Household chores are on me"
...
/* Category - "Don't argue with mistress"

OUTCOME: ideas for particular lines can be crowdsourced and later categorized based on criteria of script owner.

4) CHORES module:
Most of the scripts use chores tasks as one sentence/action thing: "Now go clean windows/kitchen/bathroom... I will wait for X minutes". But there is much bigger potential in that - for example one guy on Tumblr (dead page already) wrote 19 steps (5 pages) instruction how to clean Mistress bathroom :) We can have at least 3-4 steps interaction out of this in potential "chores" module.

But for this somebody needs to decide:
1) What kind of chores are needed for Misstress Ancilla at the moment :) (vacuum room ? clean kitchen ? clean toilet ? clean bathroom ? clean windows ?)
2) Template/example of code shall be created - for example in "case" scenario:
switch(getRandom(4)) {
case 0:
/chore 1 example for those who want to write chore 2 :)


5) Other modules. Similar system can be used for "punishment", "protocols", "positions", "exercises", "games", but again... somebody needs to decide what kind of "modules" are needed/planned for Misstress Ancilla.


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 Re: Toy
PostPosted: Sun Dec 30, 2018 2:14 am 
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Hehe, you replied while I was typing... so this goes with your first post :-)
1) Thanks. Not sure how much of the potential can be realised, but we can try!
2) I'm curious too to be honest... my first few releases were largely "throw something out there and see if it's popular concept"... it appears to be a popular concept, which has made me very happy :-)
3) I've been spending some time over Xmas not really adding much, but tidying up the rough edges... I should publish the change log at the very least so people can see what may or may not be already fixed... as a regular player myself, I think I've got most of the big ones now.
4) To be brutally honest... I like the name 8-) But I do appreciate the potential for general confusion and avoiding that would be best. I'll ponder a change maybe before I make v1.0 and ditch the WIP status. Perhaps just a better description would suffice for the casual player... I don't know how many go digging in the configuration files/source code.
5) Me too! But there seems to be a limitation within the SexScripts app itself that makes sharing common code (e.g. image selection, sentence construction) between different scripts which irks the software engineer in me. I will at some point publish the git repository for everyone to have at. I'm not sure if github etc allow adult content but that would make for easy collaboration.
5b) Oooo you said brainwash... hehe... I like that idea.

Post 2: I'm a software engineer... I can Java... I wonder how much I could make easily extendable without having to change the original code without making a whole mess... or overly bending the SexScripts sandbox... I don't wanna poke unnecessary security holes in things or anything like that.


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 Re: Toy
PostPosted: Sun Dec 30, 2018 2:33 am 
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The change log... as promised... for the coders and the curious, feel free to clone the repository and tinker etc.

https://git.randomdan.homeip.net/repo/toy/log/

I've tagged the versions that I've published here, pub-2 was the last one from just before Xmas so you can see what I've fixed since then.

https://git.randomdan.homeip.net/repo/t ... toy.groovy

If you just want to download the latest version and see what I've fixed/broken first hand but haven't published yet.


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 Re: Toy
PostPosted: Mon Dec 31, 2018 12:00 pm 
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Thanks for links. Really appreciated.

Have several questions:
1) How punishment points are accumulated - sometimes it is clear, but sometimes I totally do not understand the logic behind it. Also it will be nice to get some feedback from Mistress which will help to understand my mistakes and to improve :)
2) What is the minimum/maximum time to wait for the "Mistress will summon", because sometimes it looks like "ages" and if I need to leave I need to close programme (any punishment for that ? :) )
3) Events like Lunch/Shoping/Party - their idea is only to make Mistress not accessible at those times, or you have some other plans, which not yet implemented but are already in a head ? :) The same is with "availability tracking" you have mentioned - any idea how it might be used in the future ?
4) Cumming - how Mistress decides on cumming day/time. As I understood that you need to play for several days and test each day "may I cum?" and if the answer is Maybe, so you can try your luck further, but if the answer is "Not yet" so that means "today is not the day" and you need to try tomorrow. Is there also minimum/maximum days of chastity ? Can it be configured somewhere according to my own preferences?


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 Re: Toy
PostPosted: Mon Dec 31, 2018 2:10 pm 
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Always a pleasure. I appreciate the feedback and thoughts.

1) missing a summoning... confessing... cumming without permission... asking to cum when you don't have permission (seemed like a good probably isn't, see 4) and taking too long to do something, fixed times at the moment. I think that's all of them but I'll double check. It should also be noted that the punishment doesn't always fit the crime and that needs fixing.
2) 2-10 minutes if play hasn't occurred in the last four hours, 30min - 2hrs otherwise.... chosen at random. If you aren't available, program closed, you won't get punished and a new play will be scheduled as above.Might be interesting to have her tell you a specific time... and if you agree to it you could be punished for missing it.
3) plans in my head kinda. Ok half plans. Ok just loose ideas. All part of ideas I had around trading between mistresses and that they might have different time requirements.... such as... if your owner sent you away to a more let's say evil domme for strict punishment, you might need to attend for 3 consecutive days of at least 2hrs before being allowed back.
The time she spends away is a bit open the moment... I just happened to watching porn with your classic bratty domme babbling about going out and she was hot... so that worked. Yes it is intended to make it trickier to rack up time (yes currently doesn't matter) and that you can't just play when you want... but I also had the idea that she might sometimes bring the friend home and you get to play with them... and the possibility of having the maid bump into you if you hang around while she's out.... that's possibly punishable, do it at your own risk.. if she knows where your chastity keys are.... maybe integrate with a yet to be thought about chores thing... mmm brain is whirring.
4) after completing a successful tease and denial, she will pick a random point in the future after which the chances to cum play out completely until you do, with or without permission and you no longer get punished for asking. Then the whole thing gets reset.
I think the version last published has a bug where she will always put you back in chastity... that's been fixed... otherwise it is just random chance... unless you've been bad or you're around when she leaves.
I want to make that configurable per owner... some rarely some often... some never let you out. Things still in my head... maybe coming soon.


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