sjeannette wrote:
Well like I said; SS gives you more opportunities to integrate the script in other programs. (Like a module in Jewel or Mistress Miley; aka she sends you to whore yourself out)
It seems that the milovana scripts have a tendency to be simpler and repeat themselves if you do it more than once, whereas the outcome in SS can be more varied.
Another interactive feature that SS has over Milovana is that it knows your toys (or can establish that quickly with a short interview, checklist at the first running of the script)
So while the flash script will just tell you to grab a toy (any toy) or "prepare your outfit"; SS can be more specific and pick a certain toy with a certain outfit. For example, the black dildo with a schoolgirl outfit because the customer has that particular fetish... the next one might be more into BDSM and so it involves maybe a spanking session or collars/cuffs etc
Another advantage to SS is that you could technically install a purse that keeps the money earned. For example if a customer asks for something extra, you'll earn more money but if it's out of your comfort zone, you have the opportunity to decline said activity.
At the end of the day your mistress/pimp/brothel owner etc might review how much money you made and keep their share (or you have to hand all of it back to the owner) Thus better simulating the whore experience. The next time you run the script you might be required to achieve a certain money goal, if not you'll face punishment or abuse.
The possibilities are virtually endless. Whereas Milovana is much more linear. That's what I mean with interactive. (Personally, I'm not a fan of the internet/blackmail component that some scripts have. But it might also be another option to improve the whore's "productivity" for those that are into blackmail. I would strongly advocate though that you can enable and disable this feature at the beginning of the session)
Yes, I understand what you mean by integration/possibilities, I just meant that if you had a list of ideas, and it was inclusive enough to form a worthwhile script around, I wouldn't mind putting some time aside and getting it done soon(TM).
The ideas that I've got from your post so far are:
tracking money earned / with optional daily/weekly goal otherwise you will be punished
collecting a list of items and each person will use different items
the possibility of integrating the blackmail aspect (that I'm also not a fan of)
Yeah, it's something, but I think it would need a few more ideas to really make it worthwhile. I'll have a think on it and see if I can come up with certain things, and likewise, if you have any more practical examples of what would fit the narrative, it would be great.