Thank you for checking it, and I hope you continue to enjoy on repeated plays.
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It looks a bit too easy
Clearly I am just not very good at memory games!
However, I welcome input for how to tune the difficulty level.
There are three main ways the difficulty increases:
- Total number of rounds
- How many of each action you need to complete
- How many mistakes you can make and still win
Which aspect did you find easy?
I find the difficulty can vary a lot if the first couple of tasks are long and similar.
Adding more possible tasks would also give more things to keep track of
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Would love if the domme also select the implement out of my toys list for the butt spanks as Banjo and TheSnowyOwl do in their scripts.
In some of my other scripts I've done this after seeing their examples. How though do you imagine it for this script? e.g.
- 1 item is picked at the start for all spankings (easy to implement)
- Every time you click to do some spanks it picks a new implement (again easy enough)
- Every time you are assigned a new spank task it picks an implement that then stays for that task (possible but more tedious to code in, depends how large the possible list is).