In another thread, @UKSlaveMan gave some good feedback about the script, so I wanted to post it here and respond:
UKslaveman wrote:
For ptdw...
I wanted to comment bout your script "Interrogation"... although first time I downloaded it, I couldn't get it to run, a second attempt proved successful and I found it to be a very good piece of work. It didn't seem tacky or lame, and it didn't require huge amounts of clicking on "pre-defined responses", instead it could just be left running for the 'victim' to follow the instructions... WELL DONE!
I have no idea how one would even start writing such a script or how difficult it was to produce that piece of work, but if I might make a couple of suggestions which you could consider in the event that you choose to rewrite a new version...
My first point is that the initial reception area requires you to truthfully (?) provide all the information which the interrogator will want, therefore giving it that option when questioned... perhaps an alternative idea would be for reception to take down just some basic info regarding name and location for example... it is for the interrogator to then obtain what further incriminating knowledge she requires, which could perhaps be questions such as:
"Have you ever cheated on a partner?"
"Have you ever performed oral/anal with someone of the same sex?"
"Have you ever been caught masturbating?"
(Denial could always be followed up with "I don't beleive you... I'll give you one more chance to tell the truth")
My other point is regarding the torture sessions... these require a person to first refuse to tell, but then to have to complete the torture before having the option to reconsider. I feel that in such a situation, the victim would hold out as long as possible but decides themselves when it is too much and they confess... so perhaps during a torture, the inclusion of an option button "please... no more... I'll tell you what you want", and taking you to a page to input the answer.
I don't know how easy it would be to implement these changes, but as it's such good work already I thought you might like the suggestions...
Well done!!
Slave
Thanks a lot for the feedback, and glad to hear you "enjoyed" the script! I like your suggestions, and will try to upgrade the script a bit when I get a chance. I wanted to explain a bit more about the receptionist and the truthful answers though.
This part was really a dilemma, because obviously in a real-life session it would make no sense to tell the receptionist everything, and then let someone torture it out of you. However, the script is a bit different. I can only speak from personal experience, but I expect many players are the same. Before starting the script, I'm usually confident that I can withstand the torture, and providing honest answers gives me a huge motivation to resist and persist during the session. If mid-script I could just make up some answer, that risk factor wouldn't be there. Also, if I quit and leave early, the script will publish some of my honest information, so it motivates me to stay in the script and continue to the end.
That's basically the point of the receptionist: to make sure the script has some collateral to keep you in the game. If you could make up stuff along the way, it wouldn't be nearly as terrifying. By providing honest answers, you're basically placing a bet that you can beat the script instead of the other way around. Being honest with the receptionist makes the game MUCH more thrilling IMHO.
- ptdw