Hi all,
I've uploaded a new script. This was heavily inspired by cd228's Farkel and also
www.bondageprojects.com/poker/I do like a good interactive game so made a simple gambling dice game. The main mechanic is very simple. You place a bet about if you think you will win, roll some dice, and the highest score over three rounds wins. The 'twist' is that either player can get more credits to play with by completing some actions. For the AI this is typically stripping, getting tied up, or allowing the player to stroke. For the player there is a marketplace with a range of options.
The simple game though did expand quite a bit, until I had 5 different opponents, each with different starting values, difficulty to beat, and interests that affect what is available in the marketplace and the prices, along with end game consequences.
Despite the growth in code, I think I get it all stable, and I haven't hit any bugs in a while. However the code is not the easiest for editing.
I will also say that I have beaten the computer plenty of times but bear in mind two things:
1) the AI nearly always has the advantage for finding it easier to get extra credits
2) as the player has bigger control in setting the bet level that is the main way to control the game to your advantage, so bet carefully.
Also if you beat an opponent they get a boost next time.
I hope the game is at a suitable level, it is quite hard I think and you may end up quite desperate for more credits if not careful.
Have fun though, and let me know if you have comments.