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Light teasing, exhibition, BDSM, sissyfication, watersports... with sounds and pictures


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 Re: Spanking Party
PostPosted: Thu Oct 12, 2017 4:09 pm 
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Banjo wrote:
pepez wrote:
Now its working :) thanks you!


Really happy to hear it! Let me know how you go with the script please! :)

Thanks for reporting the error, too, as it was something I'd not thought of but may effect lots of people and I'd not have known if it wasn't pointed out.

I've fixed this in the next version (it will warn if you don't have enough implements and ask if you want to exit and add some or use the default list) but I will wait another day before uploading the update in case anyone else finds any other bugs or issues, or has a suggestion I can easily add!

On the subject of planned additions, this script will always remain spanking focused (sorry for those who want more "hardcore" stuff like CBT, etc.) because that's my "thing" (as you might notice from all my scripts here! :lol: ) but within that one limit, I am happy to add more 'games', rounds, cruel twists or fun choices. Please feel free to suggest ideas, whether along those lines or just specific "guests" you'd like to see featured (though I'm already working on a "Spankos" roster that features many of the lovely ladies from Mart's Discipline Clinic). ;)


Couple ideas how you can make script little bit more nicer/better/Full..
-Every girl own personality (Every one speak differently)
-Everyone has own welcome spank styles.. Someone can do only 10 spank, than other one has 20 etc...
-Differents pictures everyones.. etc :)
-Maybe someone ask you can she spank more if she is naked? or something like that?


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 Re: Spanking Party
PostPosted: Thu Oct 12, 2017 8:34 pm 
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Updated to v1.1, with a new guest roster and some bug fixes.

pepez wrote:
Couple ideas how you can make script little bit more nicer/better/Full..
-Every girl own personality (Every one speak differently)
-Everyone has own welcome spank styles.. Someone can do only 10 spank, than other one has 20 etc...
-Differents pictures everyones.. etc :)
-Maybe someone ask you can she spank more if she is naked? or something like that?

I like some of those ideas, especially the thought of different girls having more varied "personalities" and this affecting both their dialog and also their spanking styles and severity! I actually thought about doing this with my Teacher Trouble script, but making individual characters different takes a lot of work. The problem is, the more time spent making different girls in a script "individual", the less different girls I can add because it would take a lot more work.

I would kind of like to add more images, even if just a couple per girl instead of just one each, but finding image sets is perhaps the part of SexScripts scripting that I dislike the most; it can be very time consuming and I (not knowing a lot of adult image sources) usually struggle to find matching sets that I need. Maybe if I drop a few girls I could focus on the ones where I can find multiple matching images?

With that in mind, I'm actually interested to know - not just in regards to this script, but scripts as a whole (such as my past game ones): would people rather have fewer "opponents"/girls to play against/with that are quite different in dialog, tactics, cruelty, etc. or prefer to have lots of different opponents/guests/girls but have them less individual and more of just a name and image?

One thing I'd like to mention that I didn't put in my first post: this script was started just for personal use, as an expansion of an old "pick a random implement and get a random spanking" script I made a few years ago but didn't publish. I then used it as an exercise to add new random selection methods and such, before finally fleshing it out properly with the whole 'party' theme... hence why in some cases, the guests may seem a bit "undeveloped" compared to something of mine like Ashley YHBS, which was based on a character first and foremost.


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 Re: Spanking Party
PostPosted: Fri Oct 13, 2017 3:40 am 
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Just did some exploration on the script, Banjo. Very nice.

In answer to your question, I think I prefer more individuality than variety. Although both have their advantages. I really like the amount of variety you have going here. One request I would make is that we get to see the computer players who are also getting spanked.

Thanks again for your efforts.


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 Re: Spanking Party
PostPosted: Fri Oct 13, 2017 11:00 am 
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Updated to v1.3!
Make sure you download all the required files!

The downloads are now split into the main script (Spanking Party), multiple Party Packs and a SpankCore pack that contains the sounds and implement image. You must download SpankCore, Spanking Party and at least one Party Pack before you can run 'spankparty.groovy' and play.

For those wondering why I've made this slightly more complicated, it is a way to reduce file size as I add more guests (Party Packs) in the future, as well as keeping the main 'Spanking Party' download as small as possible for the purpose of not having to download everything all over again every time I make a minor update to this script!

Note that the subfolder 'scripts/Banjo/DLC' contains scripts you will not need to ever run manually; they are just there to check you have the correct files downloaded.

The 'SpankCore' pack will eventually be required by most of my scripts, past and present, so make sure you have that installed. Users should run 'system/implements.groovy' to add their collection of corporal punishment implements to their toy lists. Other script writers are free to make their own scripts dependent on 'SpankCore' to minimize their download sizes too; just email or PM me and I'll let you know how to use it if you need help.

MDboy wrote:
Just did some exploration on the script, Banjo. Very nice.
In answer to your question, I think I prefer more individuality than variety. Although both have their advantages. I really like the amount of variety you have going here. One request I would make is that we get to see the computer players who are also getting spanked.
Thanks again for your efforts.

Glad it works for you now and thanks for the feedback! I am like you and probably prefer individuality over variety; I will keep that in mind with future scripts, as well as when tweaking this one.

I really like your idea of seeing the AI spankees get spanked (I am doing that in my next WIP script, incidentally), the only problem is that I'd need to source two images (minimum) for each possible AI spankee (male and female). With 12 of them, that's not impossible, but might take some time. I especially like the thought of being spanked along side 'famous' spankos like Samantha Woodley or Amelia Jane Rutherford, though finding 6 'famous' male spankees might be harder.

Speaking of which, something I really struggled with making this script is finding 'normal' images of all the guest ladies, especially the spanko ones. Porn models at least have a few 'vanilla' images of them around, but it was tough finding images of some ladies without a paddle in their hands or with someone over their knees! Anyone who can source better images for anyone in these scripts are welcome to share them with me!


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 Re: Spanking Party
PostPosted: Sun Oct 15, 2017 2:32 pm 
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Nice script Banjo (per usual).

Some initial thoughts I had as another depraved spanko. :twisted:

During the random draw, have you thought about putting the chosen partners / implements / swat counts back into the drawing pool. Then some spankers might be chosen more than once before they were all chosen. Check that all spankers have been chosen at the end of the round (so if there are three spankees, and the first spankee of the round chooses the last spanker that hasn't been chosen, the other two still need to choose.

Then if you wanted a super bonus round at the end.... one spanko could be chosen at random, and all of the spankers get to take turns catching up to the spanker with the most rounds.

Example: 4 spankees, 6 spankers (A,B,C,D,E,F)

Round 1: A, B, C, D
Round 2: A, B, C, E
Round 3: A, F, D, E

At the end of round 3, all six spankers have gotten a round. A - 3 rounds, B - 2 rounds, C - 2 round, D - 2 rounds, E - 2 rounds, F - 1 rounds.

This hardly seems fair! so they even it out. One spankee is selected at random... Spankee 1

Spanker B gets 1 round, Spanker C gets 1 round, Spanker D gets 1 round, Spanker E gets 1 round, and Spanker F gets 2 rounds... all on that one lucky spankee :twisted:

As long as the randomness is done the standard way, this shouldn't get too far out of hand (though will be much worse in a 1 spankee, 6 spanker game)

[ For added discomfort, also require that all of the implements be used once as well ]


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