| SexScripts : Code assist too slow? - https://ss.deviatenow.com:443/viewtopic.php?f=6&t=609 | Page 1 of 1 |
Code assist too slow? |
Banjo [ Thu Jun 16, 2016 9:01 am ] |
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Noticed an error I don't think I've seen before when using the built-in editor/checked to open a script: Code: Code assist too slow (627ms > 500ms), application.editor.assistlevel=247 applied (but not saved to data.properties) The script still runs fine, and loads in the editor okay, though I do get the "simulation aborted" message when I check it (though I find I get that for a lot of scripts that otherwise work okay). Should this bother me? |
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Re: Code assist too slow? |
doti [ Thu Jun 16, 2016 9:31 am ] |
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Those a 2 indepndent warnings : Code: Code assist too slow It means the parallel thread that look at your code at every moment to put colors can not keep the pace. It will degrade to a faster mode. Some colors will be missing. The editor is quite weak here, not the state of the art of inline interpretation. Code: simulation aborted For not-simple scripts, the emulator doesn't finish, it's stopped after 5s. So some errors at the end may have been missed. |
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Re: Code assist too slow? |
Banjo [ Thu Jun 16, 2016 9:35 am ] |
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doti wrote: Those a 2 indepndent warnings : Code: Code assist too slow It means the parallel thread that look at your code at every moment to put colors can not keep the pace. It will degrade to a faster mode. Some colors will be missing. The editor is quite weak here, not the state of the art of inline interpretation. Code: simulation aborted For not-simple scripts, the emulator doesn't finish, it's stopped after 5s. So some errors at the end may have been missed. Thanks. The first one isn't a problem, as I use a different text editor for coding anyway and just use the SS one for error checking. |
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