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Light teasing, exhibition, BDSM, sissyfication, watersports... with sounds and pictures


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Sun Jan 17, 2016 3:10 pm 
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Thanks, Doti! Glad that fixed it and I didn't need to go digging in my scripts for the bug! :)

Good luck with the games, Arthur! :twisted: (Marspank made the original version, and it's one of my faves)


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Tue Mar 22, 2016 7:32 pm 
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Hello,

I try the game hub on android. It's work except for pic.
When script load a pic I have an message error that said, that the pic on the path are inexistant.
I try to check the right on the ss.android folder, it's seem good and image are presents.

Any idea about the issue ?

And think for the great job.

An idea perhaps add a cheat mode like Farkel game.


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Tue Mar 22, 2016 7:46 pm 
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Quote:
I try the game hub on android. It's work except for pic.
When script load a pic I have an message error that said, that the pic on the path are inexistant.
I try to check the right on the ss.android folder, it's seem good and image are presents.

All pics of the the Game Hub ?
What happens with pics from other scripts (ex. : intro) ?


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Tue Mar 22, 2016 8:13 pm 
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Yes I try with wheel's of discipline, eye's up. each time the same error missing file.

Intro in Banjo I have the pic


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Wed Mar 23, 2016 12:48 pm 
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So you launch wheel of discipline, you choose an opponent and you have a "missing file : xxxx.jpg" message just then ?


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Wed Mar 23, 2016 3:47 pm 
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Yes exactly with the path and name of the file.

But i go in the folder and there are all the files...
Regard


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Wed Mar 23, 2016 4:01 pm 
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Possibly a problem of letter case ("Ann" but "ann_intro.jpg")


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Wed Mar 23, 2016 4:27 pm 
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I already try this.
I haven't the error message.but the image is not load.

Regards


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Fri May 27, 2016 7:46 am 
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Hi all!

I've just published a small update to some of the games to add a new opponent ("Tere"), as well as an update to the Game Hub pack that not only includes her images, but renames the opponent images to hopefully fix a bug some non-Windows users were encountering.

Apparently, Linux and Android are case-sensitive (?!) in regards to filenames, so I've renamed all the opponent images to start with capital letters in an effort to prevent errors. If you're a Windows user, there shouldn't be an issue either way.

I don't have the time or ability to test for Android (or Linux) issues normally, so those platforms are typically unsupported with my scripts. I'm happy to try and fix major issues with the help of those who do use those OSes, but it's not something I'll be testing for myself "out of the box".

A new game ("Pick Your Penalty") is coming soon... you can read its description in the Game Hub but it's not available to download yet as it still needs a bit more polish before publication.


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Sun May 29, 2016 2:58 pm 
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There is perhaps some missing scripts : I saw :
Code:
      if(loadBoolean("setting.reload")) {
         return "system/welcome"
      }
      else {
         return "system/exit"
      }

But I can't find those 2 scripts.


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Mon May 30, 2016 6:52 am 
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doti wrote:
There is perhaps some missing scripts : I saw :
Code:
      if(loadBoolean("setting.reload")) {
         return "system/welcome"
      }
      else {
         return "system/exit"
      }

But I can't find those 2 scripts.


Those scripts are for people (like myself) who use my Expanded Setup scripts (found here). I add compatibility to Expanded Setup in all my scripts, but if you don't use that, you shouldn't ever have those scripts called (i.e. they are dependent on settings saved when running Expanded Setup only).

Those who only use the Script Database to find scripts and not check the Scripts subforum might miss this, but I cannot upload Enhanced Setup to the database as it alters default files, and I know you'd rather database scripts don't do that (which is fair enough).


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Thu Jun 02, 2016 10:56 am 
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You should do sameway cheating system than cd228 did with Farkel :)

But still i love these games :D


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 Re: Banjo's Games Collection (feedback and info thread)
PostPosted: Sat Jun 04, 2016 6:20 pm 
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No new updates yet, but wanted to let folks know that I've separated the Game Hub download from this thread to its own HERE, since it's now used in several of my other scripts too and I wanted to keep my 'resource packs' in their own threads.

I've also tidied up the first post to hopefully be easier to understand what you need to install, as well as adding alternate links for ALL (!) my scripts (in each of their own threads) to hopefully take a little weight off Sex Scripts' website servers when it comes to my bigger downloads.

pepez wrote:
You should do sameway cheating system than cd228 did with Farkel :)

But still i love these games :D

Even though I consider most of these games hard enough to win just by following the rules, I do love the idea of opponents cheating too... it seems so delightfully unfair! I haven't had enough free time to look at Farkel properly yet, but I'd be happy to look at the code and talk with cd228 on how to allow 'cheating' in some of my games too, if and when I get the chance.


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 Re: Banjo's Games Collection
PostPosted: Sun Sep 25, 2016 3:23 pm 
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Updated all game scripts to include a new opponent, as well as some bug fixes. You will need the updated Game Hub too. Let me know if you have any problems!


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